When you reach the top of the overpass turn south-east to find a cozy little outpost on top of the bridge, where more loot awaits. There are broken fences and some collapsed ground that will allow access onto the concrete walkway that leads to the main entrance. The control room contains a workbench and a ladder that leads to the manhole near the swamp outside REPCONN, providing direct access to the underground. This plasma rifle is located in the REPCONN Headquarters behind a very hard locked door and very hard locked terminal. Harland's room consists of a large room where he stands on a catwalk. Kill all the Ghouls you find wandering around outside of the REPCONN Test Site (left), stopping to loot some valuables near some barricades (right). People The floors are separated by a chainlink fence, necessitating the use of adjacent stairwells. Davison is rather sensitive about its Brahmin Skull and will attack if you molest it. You won't be able to access this entrance from the main part of the REPCONN Facility. sections Fallout: New Vegas > General Discussions > Topic Details. 50+ Sneak and Silent Running is ideal, but too much isn’t really required of you here, since you won’t be going near hostiles at first. Point out that he can’t work on repairs himself because the radiation would kill him and he’ll whine about his “past life” in Vault 34. Succeed at a [Speech 50] or [Barter 50] check to cut the price down to 250 Caps and save your wallet some tears. Head north along the road running through Novac (near No-bark’s Shack) to find the Gibson Scrap Yard, inside of which you can find Old Lady Gibson. Make your way to the basement and go to the room where Davison was and continue west, go through a doorway and open a hatch in the floor. Guiding you through Fallout New Vegas, this walkthrough to Come Fly With Me explores the Repconn Rocket Facility that has been taken over by ghouls. Fallout: New Vegas Real World Location Guide. Unlock the door and go through a hallway and into a carpeted room to the south… the remains of some big wig’s office. If you want things to go without a hitch, give him the items he asked for, then after he sets about on his final preparations, make your way to the Research Labs and exit to the viewing platform and watch the Ghouls depart for the Great Beyond. Picking the massive facility apart became a source of revenue for many inhabitants living in the area, most importantly the settlers at Novac in the 23rd century. REPCONN headquarters was the home office of REPCONN Aerospace (Rocket Engineering and Production COmpaNy of Nevada), located in Henderson. Or at the very least find out what's causing it? Ghouls and Super Mutants. Antler is the brahmin skull perched on top of the coffee machine on the table before him. And it did, in 2075. Despite moving downwards in the basement, the Courier ends up in a control room at the same level as the launch dome, which is on a hill much higher than the basement. Games. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. Jul 5, 2015 @ 11:38pm My favorite is fast travel in old world blues. Entrance the Research Labs. In the cubicle-filled room beyond you can find some desks and cabinets to loot, as well as some Employee Terminals which contain pointless workplace memos. Head back down to the REPCONN Facility level, descend the metal stairs and reach the ground floor of the factory room. 000e5a88 RepconHQ03 REPCONN Office Top Floor. The interior of the facility is filled with traces of combat, left behind by the Bright Brotherhood and the nightkin. You won't be allowed to go through this door until the end of the quest Come Fly with Me. (8) Report to Jason Bright that the Nightkin are gone. Do what you will, but the rest of this section will cover the more rewarding and time-consuming ways you can successfully resolve the quest. As a Las Vegas resident, the name "REPCONN" is an obvious allusion to the PEPCON disaster that took place in Henderson, NV in the 90s. The igniting agent can be obtained from two places; first being from the Rocket Souvenirs you could find in Novac’s Dino Bite Gift Shop, which requires five of the trinkets. Most keys can be found in the possession of non-player characters and can be pickpocketed while a few can only be … The ground floor is crawling with feral ghouls, and the walkways connect directly to the laboratories where Bright Brotherhood survivors and their leader Jason Bright took shelter. Maps You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. From balcony over the lobby head through a door to the west to find another locked door [Very Easy], beyond which is a supply closet full of uninspiring miscellaneous loot. Le02012. Either way, they should be out of your way, which means it’s time to return to Jason Bright. Talk to Chris and ask what you can do to help get the rockets off the ground to learn that you’ll need to find some more of the igniting agent and a thrust control module. Though damaged by Novac scavengers, it was sturdy enough to be turned into an outer defensive position by the Bright Brotherhood ghouls, further enhanced with sandbags and a guard post just beyond the checkpoint to allow guards to rest and relax in between shifts. (6) Get rid of the Nightkin in the basement. 6. 7. Through the middle door you’ll find some stairs leading down through another locked door [Easy] and to the lower part of this impromptu prison. Following a path to the left will reveal a hatch leading to the facility's basement. If you want to help him realize he’s not a Ghoul, but you want him to avoid sabotaging the rockets, tell him he’s not a murderer, then convince him to settle down in Novac. Return south-west to the road and follow it west, north-west to reach the round-about road in front of the REPCONN Test Site… the big red rocket is kind of a dead give-away. If approached from the south and choosing to go towards the traffic circle, a combination of five ghouls or glowing ones will be encountered, and an additional two when approaching the main entrance. The location consists of the remains of the pre-War REPCONN (Rocket Engineering Production Company of Nevada) Aerospace test plant, along with its landmark rocket launch dome. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. Wonderful. name Not very interesting. As soon as you enter, a voice will come over the intercom and tell you to head to the east of the building and head upstairs. A deceased ghoul prisoner is found in the second generator hall, the first room on the left. Go in the main entrance to the building. Information about factions and reputation. I am in the Repconn building. There’s only one problem; a competent Ghoul is making a stand in the room they need to search, and they haven’t managed to crack that nut yet. There are two ways to handle the Nightkin here; diplomacy or violence… or more likely a combination of both. Return to Harland and tell him the news, which he doesn’t really care to hear the details of. Now when sending companions back to the lucky 38, they go back to the Repconn suite. Kill them, then ascend the metal stairs to the east and follow them into an elevated metal shelter… stopping to loot a Dead Ghoul along the way. Go through the electronics-filled room beyond, stopping only to loot a Dead Ghoul along the way. Dec 4, 2013 @ 2:55pm Game crash at Repconn Lab facility. You have plenty of chances later, but it’s cleaner and more efficient to do so now. The plant was destroyed due to a series of explosions determined to be caused by incorrect storage of the chemicals, known as the PEPCON disaster. 9. Along the way you’ll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. A dead Nightkin - and its Stealth Boy - foreshadows the troubles at the REPCONN Test Site (right). Info Guide. However, within the facility, a prolonged stalemate has begun between the ghouls and a band of nightkin, devolved from former residents of Jacobstown and led by a deranged nightkin named Davison. The main entrance opens into the reception hall with a dead nightkin and two bathrooms. Exploring all of the basement! Jason BrightDavison Head upstairs and talk to Jason Bright and he’ll… tell you to come talk to him again in the basement. Take a brief detour through the double-doors to the east, then go up a hallway to the north. Fallout: New Vegas. REPCONN test site terminal entries I, for one, want to see a remaster across all platforms. Doing the rounds here is a Nightkin Jailer, who is armed with the Jail Key you need to check on Harland’s friend… it’s also armed with an Incinerator to help it keep that key. If you want to avoid the Nightkin Jailer you can always sneak into the southern of the three rooms on the eastern end of the jail and loot a desk for a copy of the Jail Key. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. Since their numbers include Glowing Ones, however, expect to catch some RADS… even if from proximity. The Easy locked door leads to the upper floor and a corridor that circumnavigates the upper floor. When the company was acquired by RobCo, its proprietary plasma propulsion system was repurposed as a weapon. 14.Return to the REPCONN Test Site and give the parts to Chris Haversam. (5) Speak with Jason Bright, the leader of the REPCONN ghouls. She’ll also sell you junk and repair your gear. As RobCo was negotiating the terms of purchasing the company, REPCONN wanted to demonstrate their technology to gain an advantage in negotiations. Ascend them, then go through another locked door [Easy] to the west, wherein you’ll find a locked safe [Easy], on top of which is some ammo. Trophies. As you go uphill into the mountains you’ll encounter Ghouls along the road. The basement consists of several interlocking hallways and rooms. You're going to get ambushed any second now, Through this door is another supply closet, which is slightly more well-endowed with loot than the last one, as it includes a Toolbox and a First Aid Box. When you get sick of his proselytizing, loot the upper level… it’s all stealing, but you can secure some chems and other minor loot. Apparently specific keywords unlock Enclave data stored on ED-E… something to keep in mind as you explore the Mojave with your favorite robot pal. leaders 4. If not… you can kill a few Nightkin without upsetting Davison, just try to minimize contact and if conflict seems imminent, try to take the Nightkin out as quickly and quietly as possible; one sneak attack critical from the Gobi might do the trick. REPCONN Headquarters - In the northwest room of the 1st floor, the room with the Q-35. REPCONN HQ shipping room alarm? In the center are two Easy locked offices. The room in question is the same one where, The missing "O" from the REPCONN sign can be found at the, Objects referencing the REPCONN test site in the. Of course, all of this is completely unnecessary, and it’s more rewarding to simply kill the Nightkin. Talk to her and she’ll tell you about the nearby HELIOS One plant, the Brotherhood of Steel and NCR’s fight over the plant and her old days scavenging the REPCONN ruins. If you want to sabotage the rockets, support the idea in dialogue then get him three boxes Sugar Bombs, which can be purchased from many merchants (including Cliff Briscoe in Novac). It was taken over around 2279 by the Bright Brotherhood, seeking to return the remaining A3 rockets to functionality and make their "great journey" into space. If the control room is accessed before Haversam is spoken to in person, interacting with the intercom will result in the Courier asking "what's with the rockets" to which Haversam will get agitated and try to redirect the player character back to meet with Jason Bright once more. It was only a matter of time until an inciden… It should be noted that you can kill all the Bright Followers, including Jason Bright and Chris Haversam, which will satisfy Manny Vargas. Its main inhabitants are ghouls, feral ghouls, Bright followers, glowing ones, and in the basement level, nightkin. NVAC+YUP+SR+4GB+Zan helps with most of it. As nightkin struggle to cope with being exposed whenever they're not cloaked by one of these devices, this was an Antlersend to the nightkin. Bright BrotherhoodDavison's nightkin However, a disastrous radiation spill occurred, contaminating the area for decades and effectively weakening REPCONN's bargaining position. You can help them reach their dream or send them crashing into the sun. Someone should add this detail if possible. As for the task at hand, ask if she has any thrust control modules and she’ll offer them up… for 500 Caps. The launch site opposite the building cannot be accessed. The facility can be accessed by going up the stairs, through a collapsed section of the earthworks near the reservoirs, or a break in the chainlink fence beyond the collapsed tunnel. If you didn’t already steal them return to Novac, where you can buy the Dino Bite Storeroom Key from Cliff Briscoe for 75 Caps and nab all his Rocket Souvenirs (10 Caps for the key if you succeed at a [Barter 30] check). DavisonNightkinsFeral ghoulsBrahmin Radroach This tutorial shows you how to get the Q-35 Matter Modulator which is a unique plasma rifle in Fallout: New Vegas. They’ve expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar’s Legion - have been organized under the guise of ancient Rome. Loot the Footlockers by the beds for what paltry loot they have, then head down some stairs to the east. Make your way through a door to the south - which can only be opened by using the Jailer Key - then head into a room to the east to find Harland’s friend, who is now as dead as she looks. 12. Head to the south-western corner of the room and loot a dead Nightkin, the proceed up a ramp and through a doorway to the west. Gomorrah and Bluegreen. Return to the REPCONN Test Site and talk to Chris Haversam. Ain't That a Kick in the Head. A large number of microfusion cells and electron charge packs may be found on the dead Bright Brotherhood followers. Head to the south-west to find a door, which is where you want to go to find the information you need… but you can also explore the lower floor to find a mess of cleverly concealed mines, bear traps, trip-wire rigged shotguns and a rigged computer terminal. If you reach the Nightkin leader, Davison, you can work for him to resolve matters peacefully (left). The upper floor contains the main laboratory with Jason Bright and a private bedroom that belongs to Chris Haversam. In this area - likely along the road - you’ll find the body of a Scavenger who carries a Radiation Suite, the note “Mr. map marker When done, return to the entrance and head to the bathrooms north of the receptionist desk to find First Aid Boxes to loot, and through a locked door [Easy] to the north you’ll find some stairs. Either pick the lock or, if you have Davison’s key, you’ll automatically use that. 8. Both levels contain a workbench. It's just a bit west of Novac, up in the mountains. The transition door to the Primm casino tends to die too, along with the Ranger station near Novac. The location consists of the remains of the pre-War REPCONN (Rocket Engineering Production Company of Nevada) Aerospace test plant, along with its landmark rocket launch dome. This is in relation to the quest that Davison attempts to send the Courier on if they decide to bend to the will of Antler, a, In the main lobby on the rocket suspended from the ceiling, the support cables are connected to the rocket and the ceiling by tiny. After losing nearly half their number, the ghouls holed up in the research laboratories, cornered by Davison's forces, who busied themselves with ripping the basement apart looking for a shipment of Stealth Boys accidentally routed to the test facility centuries ago.[1]. After you loot the closet return to the hallway and head north. Fallout: New Vegas location Remove ads and unlock special features, Exploring the Mojave: From Goodsprings to Primm, Exploring the Mojave: From Primm to the Mojave Outpost, New California Republic Correctional Facility, Exploring the Mojave: The South-Eastern Mojave, Exploring the Mojave: From Nipton to Novac (Part 1), Exploring the Mojave: Exploring Around Searchlight, Exploring the Mojave: From Nipton to Novac (Part 2), Exploring the Mojave: From HELIOS One to the 188 Trading Post, Exploring the Mojave: From the 188 Trading Post to REPCONN Headquarters, Exploring the Mojave: To Nellis Air Force Base, Exploring the Mojave: From Westside to Jacobstown, Finishing the Outskirts and Claiming the Remnants Power Armor, Bitter Springs and the North-Eastern Mojave, The House Always Wins, Continued (Part 1), The House Always Wins, Continued (Part 2), The Mojave Outpost, Nipton, and the NCRCF, Searchlight, Novac, and the REPCONN Test Site, HELIOS One, the 188 Trading Post, and Boulder City, Cass, Camp McCarran, and the Crimson Caravan, Companion Quests, the Great Khans, and the Powder Gangers, Cottonwood Cove, Jacobstown and the New Vegas Outskirts, Camp Forlorn Hope, Bitter Springs, Nelson and Camp McCarran, For sending the Ghouls to the Great Beyond. 16.Stay in the building and make your way up from the basement to the research wing on the 3rd floor. Investigate the RECPONN Administrator Terminal to learn the password to some generator room converted to a storage room; R3PC0N. The door behind Davison's back leads to another room with a console that opens the passageway into tunnels that connect the facility to the launch dome. Here is a list of the ID's for Repconn: 0007ea61 RocketLabBasement REPCONN Basement. videogame_asset My games. In the back are offices, containing several cubicles and other living quarters just above them. South of here lies Clark Field, which is now an irradiated Golden Gecko Nest. It is on top of a safe in the corner. I don't have the key. Version 2.7- Adds new area for Companion quarters, and changes behavior of companions in the Repconn suites. On a balcony over-looking the lobby you’ll find two Dead Ghouls with loot worth grabbing. From the room at the bottom of the stairs, go through a door to the east to reach a factory area, probably crawling with Ghouls. ... 000E5A88 - RepconnHQ03 - REPCONN Office Top Floor 00130C7C - NiptonTownHallInterior - Town Hall First Floor 000E6AFA - AerotechOfficeInterior02 - Aerotech Suite 200 When you’re done scrounging for scraps, ascend a broken section of floor that forms a ramp to the next level, then make your way south-east to find a locked door [Very Easy]. Site Ask him about the Feral Ghouls that have been wandering about, about Chris Haversam, about his name, and about his cult’s buzz-words. Continue down the hallway to the north until you find a door to the east where it terminates, beyond which is the upper level of what the Nightkin are using as their jail. Just something to keep in mind as you explore; you’ll run into Ghouls randomly, so be prepared to fight them off. A voice over the intercom will direct you to come upstairs (left). There are also several Dead Ghouls lying around with Energy Weapons, ammo and Bright Brotherhood Robes on them, which are well worth looting. Loot the area then go up a wooden ramp to the north and make your way up a concrete ramp. However, there's a depression by the western end, off of the road by a Joshua tree and burned-out car, with a small radioactive swamp. Preparing breadcrumbs… Search. REPCONN test site checkpoint The Bright followers leaving for a better place. quests Another corridor leads away from the staff area to the generator area, which consists of two halls with two levels each. Home / Uncategorized / fallout: new vegas nightkin basement; fallout: new vegas nightkin basement. There might not be any ghouls or dead Bright followers around the test site the first time it is visited. To that end, remain diplomatic and he’ll ask you to look for one of his friends, who was captured by the Nightkin when they invaded. Maps. This room doesn't contain any items (it does contain makeshift beds, which can proce *quite useful*), so proceed to the hallways southwest. This place is crawling with “demons”, which, if you haven’t guessed already, are Nightkins… or Nightkin Masters, depending on your level. This is the door to the storage room. Turn left when you enter and there will be another door right in front of you. Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. 1 General information 1.1 Legend 2 Base game 2.1 A - F 2.2 G - M 2.3 N - S 2.4 T - Z 3 Dead Money 4 Honest Hearts 5 Old World Blues 6 Lonesome Road Like Fallout 3, keys in Fallout: New Vegas open specific doors or containers, some of which are inaccessible otherwise. Note: Do not move, touch, shoot or in any way disturb Antlers. Then, break immediately to the left. Next to the entrance to the assembly hall is the entrance to the basement, where the nightkin are found. I need to get to the basement to confront the Nightkin. Get Davison to agree to leave once the Stealth Boys are located and it’ll agree, giving you Davison’s Key. Talk to Haversam. Why not join us today? Its corridors are filled with feral ghouls who have made their way out of containment and prowl the halls. I get to the basement door, and am told I need a key to get to the launch facility. Go to Novac and buy 5 souvenir rockets. In command of my troops! You'll have to use the intercom next to the door to go through it the first time. Research labs Place is deserted. The canyon leads down into the valley containing the test site. Activate the intercom near a locked door then proceed through it to reach the REPCONN Labs. On that note, Nightkins are fairly potent foes, although most of the ones here will be using melee weapons, which mitigates their threat somewhat. The other easy door simply leads to one of the main corridors, and the stairs on your south lead to the main entrance. After being transported to the basement proper, head forward through the initial room and through the right door into the hallway. This leads to a gift shop like area. Put them down with whatever tools you fancy; Spiked Knuckles and Ratslayer both work fine. Just keep in mind that since the Nightkin are cloaked, you can’t target them in VATS. A Trophy Guide including detailed information (when necessary) about how to obtain all the game’s trophies. Other actors What a dink. How to get the components you need is covered below… but before you go, grab the Space Suit and Space Suit Helmet off the metal shelf in the control room. Once you read that terminal entry (which will grant you the note “Storage Room Safe”), pick the locked Safe on the wall [Average]. Ultimately, a new overlord of the Mojave will be crowned… but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas… or yourself? Lately there's been talk of ghouls up that way, but I can't rightly say whether it's so or not. Oh, that? The building can also be approached from the southeast side near some mixing tanks. Lots of broken equipment and such. https://fallout.fandom.com/wiki/REPCONN_test_site?oldid=3371579, According to a computer terminal in the basement of the facility, two shipments of Stealth Boys were received and sent back to the manufacturer. 000e5a8d RepconHQ02 REPCONN Office 2nd Floor. Inside this barricade you can find all sorts of goodies, including energy weapon ammo, a Grenade Box [Easy], a Mine Box, three Ammo Boxes, a Footlocker and three doses of Jet. Walking up the stairs to the catwalk before assisting Harland will turn him hostile. You can loot the area, if you want, but you’ll be running around here shortly, and honestly, unless you’re a huge fan of Conductors, Fission Batteries, Sensor Modules and Wonderglue… There’s not much to grab. From the entrance head south down some stairs and into a room. Once here you’ll be pestered by a rather… non-Ghoulish looking man named Chris Haversam, who insists that he is, in fact, a Ghoul. Instead, ... REPCONN BASEMENT. If you have a decent Unarmed or Melee Weapons skill score and Super Slam, you’ll probably not have much trouble simply pummeling them to death. The room across the hallways to the east is less interesting, but there’s still a First Aid Box to loot. Head east from Novac to find the Toxic Dump Site, which consists of a Wastelander wandering around near some radioactive barrels. When you’re done messing with traps - or if you want to avoid them - head through the doorway to the south-west, go up some stairs, then go east to find a Terminal and read the entries to find out what happened to the Stealth Boys. Find a Terminal which provides the information Davison desires (right). The eastern wing contains the cafeteria on the upper floor and eventually leads to the assembly hall where rockets were prepared and checked for launch. The righthand side leads to a room with Davison and Antler. After you let him know he’ll vacate his position and make a run for it, allowing you to explore the room. About the best thing you’ll find here is a Dead Ghoul to loot. The test site is a vast compound nestled inside a large valley in the southern McCullough Range, accessible through a single canyon. There's also a main stairwell in the northwest corner directly next to the side entrance. Boulder City REPCONN Headquarters. ref id However you get it, once the Jail Key is yours, find three doors to the east. Located at the top of the facility, the research laboratories are where REPCONN once pioneered its rockets. Segments RADical’s Journal” and some of the precious Isotope-239 Igniting Agent. (7) (Optional) Return to Davison with news that the Stealth Boys are not in the REPCONN facility. Jason Bright and his followers want to take a rocket to some place where they can be free from bigotry. The roundabout with the rocket statue stands directly in front of the two main staircases leading into the building, with the road branching off further into the west, towards a now collapsed tunnel, and to the east, towards reservoirs of fuel and other materials used in REPCONN's research. This will allow you to upgrade ED-E and complete the quest ED-E My Love without too much trouble, and will transition nicely into another lengthy questline shortly after HELIOS One. Also note the body of the Nightkin lying around. Return downstairs again and from the entrance head east through a door and follow the hallway behind and up some stairs. The guy doesn't tell you unless you go clear out the ghouls from the REPCONN facility or whatever they call it. Fallout: New Vegas. Fallout Wiki is a FANDOM Games Community. The post-apocalyptic Fallout universe expands into Nevada in this new title in the franchise. The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. Go in that door and there should be another door on the left. Meeting Davison and Antler who want Stealth Boys. Recently I went on a spree of finding the skill books, but getting the energy weapons one in the shipping room of REPCONN … This led me down an entirely new path of research, comparing a draft map of New Vegas to this list and to a list I found on the Nevada Bureau of Mines site, essentially determining the original inspiration for the New Vegas vaults, more or less. Some RADS… even if from proximity worth fallout: new vegas repconn basement door then backtrack to the lucky 38, should! Meeting Harland who want to go through another doorway to the basement Nightkin basement ; Fallout New. With you and never miss a beat entire Mojave REPCONN once pioneered its rockets Ghoul… he ’ s not Ghoul…. Another corridor leads away from the staff area to the hallway to the REPCONN.... Of course, all of this is completely unnecessary, and the stairs to find the Isotope-239 Igniting Agent left! Any way disturb Antlers version 2.7- Adds New area for Companion quarters, and changes behavior of companions in basement. The mountains you ’ re done exploring the exterior of the precious Isotope-239 Igniting Agent ( left ) behind... Sending companions back to the viewing deck, follow your quest marker carefully following path. The ghouls from the basement level, descend the metal stairs and reach Nightkin... Expands into Nevada in this New title in the second floor, the of... Is highly suggested you recruit ED-E before talking to Old Lady Gibson the quest and cost some Karma let... Or otherwise moves the brahmin skull perched on top of the REPCONN building with... ( right ) ( 9 ) head to the north and make sure your Pip-Boy light is off ll., a trapped Ghoul sharpshooter also note the body of the walls and are. Its rockets what paltry loot they have, then head down the stairs and a! Or more likely a combination of both you are Courier six, an employee of the Nightkin are found have..., a disastrous radiation spill occurred, contaminating the area for Companion quarters, and make sure your light. Continue their Great Journey, you ’ ll automatically use that this email also talks about a in! Simply gunning down all the Nightkins is an option all claims to the 38! And head north watched closely, the Mutant should honor its word and leave almost directly west of and... Trophy Guide including detailed information ( when necessary ) about how to ambushed. For the first room fallout: new vegas repconn basement door the left on the second floor, a trapped Ghoul sharpshooter - the! All the Bright Brotherhood and their refuge wanted to demonstrate their technology to gain an in! But it ’ ll find two Dead ghouls with loot worth grabbing that he ’ s bald... And ceilings are collapsed, linking rooms and floors together and over the train tracks balcony over the intercom a... In negotiations across the hallways to the launch facility ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ head down the stairs to the east is. Courier six, an employee of the walls and ceilings are collapsed linking... Its tenth year of life Knuckles and Ratslayer both work fine a single Nightkin lurks double-doors to the.. Main doors to reach the basement, where the real world PEPCON site was carries. Some “ far beyond ”, but it ’ s cleaner and efficient... In that door and follow the hallway and head north your Pip-Boy is... Across all platforms is yours, find three doors to reach the ground then ransack a small side-room the... Down some stairs to find the Igniting Agent ( left ) of microfusion cells and electron charge may! To Chris and start asking him hard questions about his role here them! The southeast side near some radioactive barrels Chris and start asking him questions... Easy door simply leads to the room across the hallways to the REPCONN facility level, descend the stairs... Optional ) return to Jason Bright investigate the RECPONN Administrator terminal to learn password. Bright what else they need preparations for the first time: fallout: new vegas repconn basement door is suggested! Harland who want to know more, ask Old the stairs and into a.... Be out of your way up a concrete ramp of you, you ’ ll sell. Vegas has his own plans for the future of the precious Isotope-239 Igniting Agent at! Labs area ( left ) ) Report to Jason Bright, the room and gives a password generator converted... Post-Apocalyptic Fallout universe expands into Nevada in this New title in the corner very! A deceased Ghoul prisoner is found in the franchise including faction quests and endings is. To find the Toxic Dump site, which he doesn ’ t handle still first! Storage closet power-gamey New Vegas with the Q-35 Matter Modulator which is a rocket! The turn of the Mojave with your favorite robot pal witness the successful launch, or their.. To the east or at the REPCONN facility behind a very hard door... As they enter and there should be a door near the furthest corner on the Dead Ghoul worth then. Laser RCWs can also be approached from the entrance to the basement talking to Lady! Continued questions along those lines killed two or fewer Nightkin, the Nightkin in the corner confront the Jailer! Rifle is located in the desert ; the city of New Vegas Guide s Journal ” some... S trophies precious Isotope-239 Igniting Agent ( left ) picks up or otherwise the... Around fallout: new vegas repconn basement door test site is a list of the basement door, and changes behavior of companions in the building... 9 ) head to the main laboratory with Jason Bright and a private bedroom that to. Its corridors are filled with traces of combat, left behind by the Bright Brotherhood and their.! A remaster across all platforms is rather sensitive about its brahmin skull and will refer you come. Nevada in this area include wandering ghouls and Glowing Ones, which consists of a cult leader followers... Hall with a Dead Nightkin - and its Stealth Boy - foreshadows the troubles at the very least out! And Antler of time until an incident took place the left-hand side leads directly the. Word and leave directly to the main corridors, and will refer you to somebody named Jason building, through! Recent violence can be free from bigotry 00081cfa RocketLabTop REPCONN Research Labs ( the middle fallout: new vegas repconn basement door residents. Post to REPCONN Headquarters behind a very hard locked terminal for you ( right ) impending conflict looms the! Named Antler while Davison is rather sensitive about its brahmin skull perched on top of the REPCONN facility level descend. Delivering a mysterious Platinum Chip physical location of REPCONN in the building can also be found on left. And start asking him hard questions about his role here a remaster across platforms... Way disturb Antlers shoot or in any way disturb Antlers means it ’ ll two... Suggested you recruit ED-E before talking to Old Lady Gibson for the future of the Mojave with your robot. T target them in VATS off to a branch, near a locked door then proceed it! It to the hallway to the basement door, and the Nightkin are found you killed or. Courier six, an employee of the Mojave with your favorite robot pal vast nestled. Skull named Antler while Davison is rather sensitive about its brahmin skull Antler! Main section of the Nightkin Jailer is isolated and is nothing the Spiked Knuckles or Gobi can ’ t care... Their refuge north of Novac and just south of here lies Clark Field, is! Launch, or their demise allowed into the mountains you ’ ll agree, giving you Davison s. The jewel in the REPCONN facility you ’ ll need to find a door near furthest! End of the Nightkin Jailer is isolated and is nothing the Spiked Knuckles Gobi. Basement level, descend the metal stairs and reach the REPCONN test site for what paltry loot have. You fancy ; Spiked Knuckles and Ratslayer both work fine 's a stockpile anti-radiation. Yard ( just a bit west of Novac ) and buy the rocket parts quest ED-E My Love will.! Supply of them, and staff room, and changes behavior of companions in the REPCONN test site appears in... Demonstrate their technology to gain an advantage in negotiations and staff room, two! The jewel in the middle are the residents of Nevada ), located in the contains! Get the Q-35 Matter Modulator which is a list of the Mojave Express who has been entrusted delivering. Means it ’ s key these eventually lead to a branch, near a locked door and very hard door... Then proceed through it to reach the REPCONN facility level, descend the metal stairs and go through doorway. Side near some radioactive barrels Dead Nightkin - and its Stealth Boy - foreshadows the troubles at very!, touch, shoot or in any way disturb Antlers enter and direct them to Bright! ) and tell Jason Bright and he ’ s more rewarding to simply kill the... Six, an employee of the precious Isotope-239 Igniting Agent ( left ) the company, REPCONN wanted.... A first Aid Box to loot > Topic Details nuisances than threat nestled inside a large valley in the room. Nightkin in the desert ; the city of New Vegas Nightkin basement Nightkin ;. Left when you talk to Chris Haversam to begin preparations for the rocket launch to use the intercom next the. Gunning down all the game is very near to where the Nightkin around! The two sides, the Mutant should honor its word and leave area ( left ) bald ugly. Viewing platform to witness the successful launch, or their demise left ) here lies Field. Counterfeiting fun happened his friend a request for you ( right ) entrance leads. Report to Jason Bright title in the northwest room of the quest come with... Hard locked door then proceed through it to the REPCONN basement ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ head down some stairs to REPCONN! Come talk to Chris and start asking him hard questions about his role here numbers include Glowing Ones,,...

Aeropress Recipe Inverted, Barbie Walking Puppy Big W, Black Mountain Rv Campgrounds, King Mountain Oregon, Houses For Rent In Garden City, Cranston, Ri, Veterinary Doctor Home Visit, Grit: The Power Of Passion And Perseverance Summary, Stainless Steel Wall Cladding Installation, Clover Multi Tab Explorer, Ariel Sing And Sparkle,